Focusing on tactical decision-making, resource management, and long-term planning to achieve victory. Often involving elements like building, defending, and conquering within a structured set of rules and objectives.
Focused on imparting a skill, lesson, or piece of information to its player that would be helpful to them in other aspects of life, such as a faster typing ability or knowledge about a period in history.
Projects tagged with the following aliases will automatically show up on this page:
education
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