We are back for a 4th edition! The 50-hours game jam with only self-made assets!
No matter if 2D, 2.5D or 3D. The main idea is to show off your individual style!
Join us!
Share us with #pccjam!
Who can enter?
Everyone is welcome! No matter your game dev experience, age, gender, ethnicity, whatever... join us! :)
Which game engine can I use?
You can use any game engine you want or none at all. It's entirely up to you.
Can I create assets ahead of time? / Can I reuse assets from previous projects?
Yes and yes. As long as it was created by you (or one of your team mates) feel free to use it!
Can I use photographs as my assets?
Yes! If it's pictures that you took yourself this is a 100% viable option of creating assets!
Can I use AI generated art?
No! Don't use any AI tools to generate art. That would be against the spirit of this jam.
What about UI Elements (buttons, healthbars, etc.)?
Yes, for UI you should use self-made assets only as they impact the aesthetics of the game.
What about Audio and SFX?
Audio and SFX are excluded from the self-made asset only rules.
However, if you have a sound designer on your team they can definitely bring self-made pieces into the game! :) even better!
What about Fonts?
Use whatever font you'd like. No need to create own fonts.
How does voting work?
The submission period is followed by a 1-week voting period. Only participants of the jam can vote.
(We decided for this solution to avoid it being a simple popularity contest.)
Anything else forbidden?
Hateful comments, language or visuals will not be tolerated and will lead to immediate exclusion from the event.
We want everyone to feel safe during this event.
Legal Note
The organizers of this jam will in no way be held liable or responsible, or enter into any litigation concerning the health and welfare of participants. Every participant is responsible for their own health. The organizers are not responsible for the content generated by participants during this event. Anything participants produce during this event remains in their sole property.