It's a big day for us here in the raccoon den! We're very excited to share Keir and Cirrus' second chapters and hope very much that you'll enjoy them! The game...
Hello everyone! I'm happy to announce that Baldi's Basics Plus version 0.7 is available now! This update is entirely focused on bringing field trips back to the...
Incredible! Two years later, I'm finally back on itch with a brand new and improved demo! For those who have played the last version uploaded here, this will be...
It’s been three years since Wayfarer’s launch. I would like to thank everyone who has joined for the journey so far. When I started making this game I never...
Greetings cyborgs and resistance fighters! The game is officially LAUNCHED! The game has been sent ou through the Kickstarter pledge or you can buy it here if y...
Ring Formations a Hoax Breaking reports reveal that the supposed "banding artefacts" in Saturn’s rings were nothing more than a sensor malfunction. Initially...
Hey all, My point and click horror adventure Devil’s Hideout is out! Fully voiced in English! Get it here for 20% off during the launch sale: https://cosmicvo...
Hi hi hello! Since the release of Day 3, I noticed a few mistakes I did within the game files. They do not change the story so if you've played Day 3, it's fine...
Hello, everyone! Welcome to another devlog. I hope you’re all safe and healthy wherever you are! This month was a mix of writing, some asset-creation, and som...
[DEVLOG] Week 20 Mix New Game Genre? I started experimenting with a bullet hell plugin Bullet Up Hell for Godot. Idea is to have a boss battle minigame inside t...
https://zefrost.itch.io/sprout-valley So what await you in the anniversary update? From today you can change Nico's appearance and use a new emoji. From 8th of...
Patch 8 brings - Game Engine update from Godot 3.5.2 to Godot 3.6 - New Logo ! Join the Harmony Honey Games Discord ! - https://discord.gg/qGKzEykNyA...
...the release date for Sigh of the Abyss is here! 📅 Friday, October 11th It's still 'around September', just a handful of days after. Testing everything is...
Thanks for the early feedback on the demo by CoronaVitae , who spotted a pretty major issue that came about if you rolled into a specific type of slope (an 8px...
Hello everyone! Thank you all for playing Castaway! I have addressed some of the feedback I got in the QoL Update (Quality of Life) that will be released very s...
Why does it look like that?: I'm doing Nuclear Lizard Island Rampage mostly in a PSX style with a SEGA twist. If you have five minutes, you should absolutely go...
The PortMaster crew ported Kikai to Linux-based handhelds! I haven't gotten the chance to try it out yet, but if you've got an Anbernic or one of the other supp...
Hi, guys! What's up? How did your week go? Mine was as busy as always~ my office is preparing for a new project since the artists team is ahead of the programme...
Hello Tamers! It's been quite the event since the game's release! I can't thank everyone enough for the huge success it is! And because of that, I'm bringing a...
Emergency Hotfix: Reverting an unintentional change and nerfing a TOD Air Gun Hitbox range shortened Black True input Electrical Wiring Gripping Fist has damage...
What's New: Mountains and cave shrubbery added! Premium players get an upgraded light system. Explosives are nerfed, weapons tweaked and healing items have been...
HI!! I'm gonna keep this reaaaally short and quick but THE UPDATE IS FINALLY OUT WOOHOO!!! PRAISE!!!! Okay celebration over. NOW for a few announcements: 1. BUG...
We did it guys, Rectifier: In Bloom is now finished! All 7 routes, totaling the entire game to about 90k words of content! It's been a long 4 months, with multi...
* Added /skylight command * Added credits screen * Added community contribution: 3D Item models * Reduced frequency of iron ore generation * Poplar trees now ha...
- Fixed a bug where exiting a level during fadeout would send you to the wrong room - Fixed a bug where pausing during time trials would cause the replay to des...
Hey everyone, I wanted to share a quick update with you all! Although development has been progressing a bit slowly lately, rest assured that I am still working...
Surprise update! Nova's been working hard to polish off Petal Crash Online, which is now at version v1.1.1, fixing a few outstanding issues and making some addi...
So here’s the deal. If you buy this leaf-raking business simulation game, you don’t need to worry that I’ll say, “You know what? Nevermind. You don’t...
Heya fireflies!! The day has come for the Day 3 release! Like in Day 2, here's a quick rundown of what's in the update: Day 3 fully implemented! Plenty of new s...
Lighten up while you still can, don't even try to understand, just find a place to make your stand and take it eeeeeeeaaaaaaaaassssy. Light little blerb tonight...
Thank you to everyone who have checked out my game so far, and for all the feedback! I have already implemented some of the feedback in this new version. Overal...
Hello, Anuki, lead artist of Soulsteel, here! I´d like to give you a quick heads up about some issues we intend to fix as soon as possible, as well as some add...
I've started to stream the progress of the project again. This time it's for the artwork in the game, using Deluxe Paint IV on real hardware. There are many scr...
Hey, Pilots! It’s time for another update on Skyborne Warriors ! Lately, I’ve been focusing on adding some serious pressure to the gameplay by working on th...
Weekly Devlog Update 10/09/2024 We hope you have all been doing well sweeties! Hey so remember when we released a little snippet from Markus' route last week? D...
refinements, refinements, refinements better UI Feedbacks! added spatial health bar to Killdozer added red damage feedback to Killdozer added respawn timer bett...
Woring on some updates at the moment, after months of procrastination and fixing literally every bug in TMCDTM… I’ve decided to switch from renpy to light.v...
Cleaning up some dust! Apologies for the late patch, I am mortified that for 10 days we had a game-breaking bug right at the end. That and many other (much rare...
The first change in update 1.1 is a new "How to Play" option in the menu. The next things I added were faster thrust gain and faster rocket rotation, and I fixe...
-Se sube versión portable para Windows (Español/Ingles) con la última y definitiva versión del juego, que recibió una actualización el 22 de agosto de...