So here’s the deal. If you buy this leaf-raking business simulation game, you don’t need to worry that I’ll say, “You know what? Nevermind. You don’t...
New module here! The regions module has been added to the game page and you should have access to it if you've purchased THORN. This optional ruleset is for pre...
He tardado un tiempo en ponerme a escribir esta publicación. En ella, haré algunas aclaraciones sobre las reglas que no cabían en el zine. En un próximo pos...
Heya fireflies!! The day has come for the Day 3 release! Like in Day 2, here's a quick rundown of what's in the update: Day 3 fully implemented! Plenty of new s...
It took me some time to sit down and write this post. Here, I want to talk about some clarifications that couldn't fit the narrow space of an 8-page zine. Desig...
Lighten up while you still can, don't even try to understand, just find a place to make your stand and take it eeeeeeeaaaaaaaaassssy. Light little blerb tonight...
SHMUP MIDI Pack is released. This is a prototype of the SHMUP BGM Pack. Since the sound had been created to some extent during the prototype stage, we decided t...
Thank you to everyone who have checked out my game so far, and for all the feedback! I have already implemented some of the feedback in this new version. Overal...
I'm sure it has been picked up, also maybe other inconsistencies, but here are some glaring mistakes I noticed after publishing that don't really affect that mu...
Hello, Anuki, lead artist of Soulsteel, here! I´d like to give you a quick heads up about some issues we intend to fix as soon as possible, as well as some add...
I've just forgot to un-hide the download link for 2 days. And I'm here, asking myself, why the pack doesn't have any download ? Mistake happened. The link is he...
Hi, During the past few months I've been reworking Text Fortress entirely. There are a few things in the current version that needed to change, but one thing le...
I've started to stream the progress of the project again. This time it's for the artwork in the game, using Deluxe Paint IV on real hardware. There are many scr...
Hey, Pilots! It’s time for another update on Skyborne Warriors ! Lately, I’ve been focusing on adding some serious pressure to the gameplay by working on th...
Weekly Devlog Update 10/09/2024 We hope you have all been doing well sweeties! Hey so remember when we released a little snippet from Markus' route last week? D...
Barbarian Voxel Character - 3D Fantasy Game Asset Rigged as a Humanoid! To help me create more Voxe Game Assets , consider purchasing one of the additional pack...
refinements, refinements, refinements better UI Feedbacks! added spatial health bar to Killdozer added red damage feedback to Killdozer added respawn timer bett...
Woring on some updates at the moment, after months of procrastination and fixing literally every bug in TMCDTM… I’ve decided to switch from renpy to light.v...
Cleaning up some dust! Apologies for the late patch, I am mortified that for 10 days we had a game-breaking bug right at the end. That and many other (much rare...
The first change in update 1.1 is a new "How to Play" option in the menu. The next things I added were faster thrust gain and faster rocket rotation, and I fixe...
-Se sube versión portable para Windows (Español/Ingles) con la última y definitiva versión del juego, que recibió una actualización el 22 de agosto de...
For this assignment, I needed to make gameplay that required two players. I decided to make a small open world for both players to explore in order to find swit...
Hi! ............. after *checks* 2 whole years! :3 So I may have lied about the comic or light novel ;w; (I figured out they weren't exactly my forte...) BUT to...
Gladiator Voxel Character - Fantasy Game Asset Rigged as a Humanoid! To help me create more Voxe Game Assets , consider purchasing one of the additional packs o...
I've added turrets to the arena. They are quite deadly and you can't shoot them...yet. I am planning on making them destructible, and have them respawn. Also in...
Hello everyone! As you might know, The Forest Deep was my first finished game, but it's nearly three whole years old now! That's a lot of time! Thus I now look...
PreAlpha V1.3 is the second update for Race Master. The update adds: A visible lap counter Drifting A 1 minute track (replaces the 30 second track) Checkpoints...
fixed bugs and added small things to make the game feel like a game New threat: Red virus: it is slow but unlike it's brother (yellow virus) it can damage the l...
Scoring a level in SE is meant to be similar to a Zachtronics-style game. The player gets an overall pass/fail as a gateway to the next level, plus some stats t...
Added new things, mainly seven sound effects. "opening the door" -- used audio from my apartment door. Squeaky sound because it's a swinging door in the game. "...
Why the big version jump? APPENDIX L IS DONE! 🎉 That was the last thing for me to be really satisfied. Now, there's still a bunch of stuff I'd like to add th...
MORROR [V: 0.4.0] - Improvements to the Game Page - Added a background - New enemy - Tweaks to enemy spawn MORROR [V: 0.3.0] - Combo Rank - 7 New Achievements -...
HEY YOU! The HyperMall Kickstarter is officially funded! The physical release is real and you can't stop it! 3 DAYS LEFT! SNAG YOURSELF A COPY! BUY TWO! BUY SIX...
All of the work I’ve been doing on A Dungeon Game over the past few months has been what people love to refer to as “content creation” these days. I’ve...
So I now have my first boss in the game! Root is a real first challenge. They are intended to really sell the Rogue-Like element concept my game is going for by...
Hey all, The latest build of Crater Song has a few tweaks to fix issues related with dying and possibly continuing on levels other than you died on. I also bump...